Ramblings on the state of tabletop wargames

As a tabletop wargamer, there has never been a better time to avoid Games Workshop. Here is my personal list of superior game companies who make awesome games. None of these are publicly traded companies, which is probably why they can stick to their own ethics pretty closely. Will Games Workshop always suck at tabletop wargames? Let’s say, by mad happenstance, James Workshop stumbled on the unicorn perfect tabletop wargame ruleset. One that is clearly written yet …

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A terrain workflow for scifi buildings

In preparing to teach an introductory class on terrain building, it was necessary to break it down into repeatable steps. This is something I typically do when I am creating an experimental prototype for a larger piece. However, for this, I had to make it more general yet specific to scifi terrain buildings. Here are the steps for my “Get it Done” terrain workflow: A Scifi Wasteland Repair Shop; My prototype example piece Vision I have noticed …

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Five Parsecs from Home – Opponent generator

I built another generator for Five Parsecs from Home. It is super easy to modify; so go ahead! The reason is that I want to be able to add my own custom stuff without needing to modify the die ranges. The statistical changes of different things is super easy with Perchance. What makes this one different is that it pulls data from a Google Spreadsheet of opponent attributes. Obviously, looking things up in the book is actually …

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Crashed Cargo Hauler for Terrain Competition Season 2 “Hidden Places”

I can see why people enter competitions. It helps you focus and finish! This is for TerrainBuilding on Reddit. You can see the all the entries at https://www.reddit.com/r/TerrainBuilding/comments/qlal6x/terrain_competition_season_2_hidden_places/. It would be cool if I won but I am just excited that I finished this ambitious project! I got stuck and I wasn’t sure if I was going to finish it. The project was intimidating and made me try a lot of new techniques! I don’t have a …

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scifi building final

Scifi building – (part 3 of 3)

Hey I finally finished it. It felt stuck for some time because after step 2, it looked terrible. I didn’t even use it in any games. The solution, it turned out, was to reduce the chipping paint contrast with a filter effect. I used an airbrush for this. I just added some white ink and some extra shadows with raw sienna inks. After that, it looked much better. The oil paints were messy but satisfying. It looked …

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Crashed Spaceship – Terrain Competition Season 2 “Hidden Places” – WIP

I am starting with the papercraft Ebbles Miniatures Utility Shuttle as a base for my build. It is available for free here ( https://www.genetmodels.com/ebbles-miniatures-2009-2010-models/ ). Its going to be broken somehow. Looks like I will need a larger base! I was imagining it crashed into an alien jungle with cargo all over the place. Decades old. Lots of moss and vines. (The miniatures for scale are from Core Space). My spaceship crash site needs some trees! These …

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My drawing

How to convert Warhammer 40k model rules to Five Parsecs

This is surprisingly easy and really opens up the custom possibilities when you can convert between these systems. As a reminder: Rules and game mechanics cannot be copyrighted or trademarked. DaVinci Editrice S.r.l vs. Ziko Games, LLC et al. Note that the names of the models might be trademarked though. Not that we are trying to publish our own game here, but just to keep in mind ( https://www.quora.com/Is-it-legal-to-copy-a-large-amount-of-Warhammer-base-rule-for-my-game ). 40k Tyranids A good example of conversions …

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